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HoMM: Olden Era
Tip: long-press a column header to see what it means — a quick tap sorts
Tip: click a column header to sort — click a second one for a two-level sort
Faction Unit Tier Type HP Atk Def Dmg Morale Luck Init Spd Range Move Price Growth Value Hp/P Hp/G Dmg/P Dmg/G Power Power/P Power/G Tough Tough/P Tough/G Passive Traits Active Abilities
Tip: long-press a column header to see what it means
Faction Class Name ATK DEF SP INT Specialization Starting Skills Starting Spells Starting Army
Every draw pool the random-map generator uses. After a zone places its guaranteed objects it keeps drawing from these until each of its three budgets is spent, so this is what a zone can contain and how likely each thing is. Open a row for the full odds; the Templates tab links here from each zone's Draws.
⚠ Game data for this page might be outdated. The Hero experience table seems correct, but Astrology and Laws do not reflect the current state of the game. Astrology values seem to follow the formula 200 × level × (level + 19), so that formula is used here instead of the parsed values from the game files.
Hero
Astrology
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